Internally, the embedded video below from Gamers Nexus should tell you every you need to know about the performance of the new cooler, but perhaps the biggest takeaway is that Sony hasn't just swapped out the thermal assembly, also adjusting the mainboard itself and the baseplate. ![]() In Gamers Nexus' tests, adding the stand gives a degree of additional cooling, although removing the side panels altogether is also advantageous. If it encourages users to attach the stand, that's a good thing. ![]() This allows for the stand to be attached easily enough by hand without the need for a screwdriver. There is a small quality of life improvement, however, and yes, it's the now-infamous new screw for the stand. The new machine is indeed lighter by around 300g, but the physical dimensions are the same and it's still a hefty unit. To the end-user though, the differences between PlayStation 5s old and new and minimal to say the least. Watch on YouTube We put together a video discussing the new model PlayStation 5, featuring hardware analysis from Gamers Nexus. In the process, we also learn more about the changes Sony made to the internals of the machine. I mean, Steve even created a 'Frankenconsole' PS5 to compare temperatures from the same board using both the original and revamped cooling assembly, eliminating potential differences caused by the silicon lottery (where no two chips that leave the production line are totally identical). The comprehensiveness of the work is such that even though other hardware reports have emerged since the original Austin Evans video that kicked off the controversy, Gamers Nexus' results are the most wide-ranging and exhaustive. Gamers Nexus is renowned for the quality of its deep dive hardware analysis and nobody is more thorough in hardware testing, so I was happy to send on my unit - which Steve promptly stripped down to its barebones. The second dimension to the testing comes down to the hardware make-up of the machine itself and after my initial report, I was approached by Steve Burke of Gamers Nexus to see about finding a machine for him to test. Meanwhile, some users erroneously believe the boost clock to be similar to a PC implementation, which does adjust frequencies according to temperatures - so why not put it to the test and put the whole matter to bed once and for all? With that said, it occurred to me that PlayStation 5 does have a boost clock and while its implementation as described by Sony should ensure consistent results from one machine to the next, this has never been comprehensively tested. In theory, this testing should be entirely superfluous - because the whole point of a console is that all machines should run in exactly the same way. Getting meaningful numbers is a case of isolating repeatable situations in a range of games where we can either unlock frame-rate, or bring about sustained drops beneath 60 frames per second. This turned out to be somewhat more challenging than you might imagine because fundamentally, one of the biggest successes of the new wave of consoles is that game performance is generally excellent. To assess the PlayStation 5 from all dimensions, I spent some time devising a series of performance tests for the console, comparing the new CFI-1100 model to a launch machine. ![]() ![]() Crucially, if the cooling assembly has been the subject of a cost-reduction strategy, does the machine run hotter, and if it does, to what extent does that actually matter? However, questions remain about the decisions made in how Sony has delivered this new rendition of the PlayStation 5 and ultimately, if there really is any genuine difference between them, particularly in terms of longer-term implications. I've already shared early impressions about the machine, finding that in all practical terms, there is no meaningful difference between PS5s old and new. There's a new PlayStation 5 model on the market - a CFI-1100 series unit that replaces the launch model CFI-1000.
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